Comp.Sys.Mac.Game.Programming.Book
Chapter 9: Advanced Topics

One of the best ways to get your game started is to use a Animation Tool Kit or library. There are a lot of Toolkits starting to show up in the mac programming world. These toolkits let you concentrate on your game with having to "reinvent the wheel" by having to write your own blitting routines.

A partial list of "Toolkits"

    Sprite Engines and cool stuff
  1. Sprite Animation Toolkit
  2. Sprite World
  3. Game Sprockets
  4. GameWerks
    3D Engines
  1. 3D Game Machine
  2. Apple QuickDraw 3D
  3. Screaming Cabala